Independent creative studio
PalmShift is a small, independent studio building apps, games and interactive experiences that people genuinely enjoy.
Apps, Games, Interactive experiences, Playful tools, Prototypes, Digital products
Who we are
We're a small, independent studio with big curiosity. We prototype fast, sweat the details, and build the kind of apps and games we'd happily keep on our own home screens.
- 01Independent
- We decide what we build — and why.
- 02Small team
- Every project gets our full attention.
- 03Privacy-first
- Our apps start offline-first, with no tracking by default.
- 04Made to enjoy
- Play is the point, even in our most useful tools.
Selected projects
GTA 6 Vice Life
One city. Every choice. Your whole life.
A GTA-inspired life simulator set in Neon Harbor, a fictional coastal city. Build a career, manage money, form relationships — and live with the consequences.
View projectConcept art · not a screenshotNeon HarborDay 214 · Age 27$12,480HealthHappinessReputationCareer · EventA late-night offer+12 TrustMarco wants you to co-own the restaurant. It's a risk — and he's counting on you.
Invest $5,000−$5,000 · +TrustPolitely decline+Calm · −LoyaltyGTA 6 Challenge Studio
Make your own rules. Then dare your friends.
A fan-made companion for creating custom challenges and goals — design the rules, share them with friends, and see who finishes first.
View projectConcept art · not a screenshotNew challengeDraft No-Brakes Sunday3 rules · 1 objective- Time limit15:00
- Stunts score ×2
- Friends only
- One try per day
Share codePS-7K2QLocal leaderboard- 1You12:04
- 2Sam13:20
- 3Alex14:02
GTA 6 Mission Companion
Your checklist for every step of the story.
A fan-made, offline companion focused on missions: objective checklists, progress tracking and reference tools written by fans, for fans.
View projectConcept art · not a screenshotChapter 1Getting started- Reach the harbour
- Meet your contact
- Find the hidden keyTip: check the rooftops
- Get back before dawn
Happy Pixels
Your life. One pixel at a time.
Choose a mood and your day becomes a colour. Add a photo, a note or a voice memory — and watch a whole year of you take shape.
View projectConcept art · not a screenshotHappy PixelsYour year How was your day?On this day · 1 year agoFirst hike of spring
How we work
We are not a big company and we don't pretend to be. What we have is time, care and a habit of sweating the details.
- 01
Start with a feeling
Every project begins with how it should feel to use. The features come after.
- 02
Prototype early
A rough idea in your hands this week beats a perfect plan in a drawer for months.
- 03
Respect the player
No dark patterns, no tracking by default, and always clear about what is free and what is not.
- 04
Keep polishing
Small details add up. We keep testing and refining until it feels right.
Collaborate
Developers, designers, motion artists, creators and curious people — if you'd like to help shape what we make, we would love to hear from you.
Ways to get involvedDevelopers, Designers, Motion designers, Content creators, Community contributors, Creative collaborators
Support the studio
If you enjoy what we make, you'll soon be able to buy us a coffee. It's an easy way to help an independent team keep building.
Learn more Coming soon